I originally created this account just to follow other simmers but now that I'm a little more familiar with tumblr I thought it would be nice to post my own content. Since I rarely play these days, it'll probably be mostly links to my CC.
In 2005, the French postal service La Poste commissioned a limited series of stamps entitled Heroes of Videogames. The Sims 2 was included among iconic heroes such as Link and Mario, indicating just how influential the series had become in five years. —Shortlist.com
Lyndsay Pearson, the executive producer of The Sims 4, tells what it’s like to create a game in a studio with women. The focus of the interview isn’t The Sims 4 but certainly was interesting none the less.
GamesBeat: Where do some of the players come in and push you further in other directions? Do they make you think more about some of these issues?
Pearson: One interesting anecdotal example. In The Sims 4, we’ve introduced a lot of body modification. Something that gets harped on in games a lot is boob sliders. They’ve been quite a point of contention in other games. Well, what we find interesting about our audience is that we’re very mixed. We introduced these sliders for body shapes, and the women in our audience are way more excited about the boob sliders than our male audience. They can re-create themselves and people that they know. They wanted that control to be able to make different body shapes. It just means different things in The Sims, and I appreciate that.
We’re saying that this is about creating anything you can imagine, about telling any story you can imagine. Our tools mean different things. It’s kind of a subtle jab at everything else, but I like it. It’s a subtle point. For us, this tool is important, because it lets you build who you want to create. The arguments against other games have always been, “It doesn’t really matter, because it’s clearly just gratuitous.”
It’s fun to see our super-vocal community coming out on the boards and saying, “We need more boob shapes! We need more butt sliders!” All right, guys, we’re working on it. And it’s not because they’re looking to make crazy-looking characters. It’s because they’re trying to realize actual replications of people they know, or of themselves. That’s really cool.
The woodworking skill from The Sims returns in The Sims 4. We know little about the skill this time around other than focused Sims will do better at woodworking than others.
Although last month we did see what the new woodworking bench for The Sims 4 could potentially look like; the concept art hasn’t been confirmed to be for The Sims 4 and the artist stated it wasn’t.
KraftKing Woodworking Table §720
This basic workbench comes complete with saw, mallet, chisel and vise. Increase your home improvement skills while creating unique objects for display or sale. Whether you are making decorative lawn ornaments, or miniature sculptures of loved ones, The KraftKing is guaranteed to blow you away!
14 new mirror meshes for your TS2 sims. If you’re just coming around, I uploaded select previews while I was working on some of the mirrors, so just check out my earlier posts.
From today, I’ll be on a simming hiatus and won’t be able to access my game for some time, but I’ll still be able to get online and will continue to follow everyone else’s simblrs.
Many thanks to those who reblogged my last post; I’m pretty sure that I wouldn’t have gotten 200 follows before my hiatus if it weren’t for your support ❤
- EKNE mirrors are high poly (~2500 poly for the oval frames) because the low poly versions fell apart when the camera zoomed out
- all other meshes are lower in poly count than the Maxis base mirrors they were cloned from
- MALM, 6-drawer chest requires IKEA. The other mirrors are base-game compatible
- baubles, trinkets, and other teeny tiny clutter cannot be moved or recoloured once placed in the jewelry box. Larger clutter, like bottles, can. Anyone who uses OMSPs should know about this annoyance, but here’s a note just in case.
- If you do not already have jewelry clutter for your box, you can get some from blackpearlsims.
Blackwater Cove An old, abandoned, spooky house for your sims, This creepy house has 3 bedrooms, two baths, kitchen, dining, livingroom, and a small tower room. Mostly unfurnished, built on a 4x4 lot using UNI, NL, OFB, Pets, SSN, BV, FT, AL, & M&G. Lot price: $91,322.
I would like to thank the following creators for the cc used: